Fyber was developed to address the need for a faster, more interactive, and more artist-friendly tool to generate any kind of hair, ranging from a character’s head hair to fully furred animals, with the goal to significantly lower grooming times and an easier learning experience for new artists.
As a node-based software, Fyber offers great flexibility to achieve any look an artist might desire while also providing fast visual feedback thanks to its highly multi-threaded computation graph and integrated OpenGL and Arnold viewports.