RRR – Komaram Bheemudo – Makuta Visual Effects

Tuesday | 2022 09 27 | Making of - Movies

Continuing with the wealth of VFX work for this film, we changed our pipeline to primarily Blender for asset work, lighting and rendering, complementing it with our established FX pipeline based around 3ds Max and TyFlow for crowd which we utilised in the Police Station sequence, and rendered using the Cycles For Max port of Blender’s Cycles renderer.

Due to the rock-solid rendering and shading, we were able to create multiple extension duplicates and material variations that we wouldn’t have been able to do with our previous pipeline.

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