Black Panther – Wakanda Forever – Cinesite
Black Panther – Wakanda Forever – Digital Domain
Black Panther – Wakanda Forever – Storm Studios
Black Panther – Wakanda Forever – RISE
Black Panther – Wakanda Forever – How Namor’s Wings Work
Black Panther – Wakanda Forever – Rise
The School for Good and Evil – DNEG
From cyclops battles to chocolate fireballs, our team conjured up some serious movie magic to bring this enchanting tale to life. We couldn’t be prouder of their amazing work!
Nope – MPC
Slumberland – DNEG
TEMPÊTE – CGEV
Knock at the Cabin – Cadence
Cadence Effects worked on over 240 shots across the entire film. We were tasked with creating lightning, storm clouds, CG weapons, and CG planes. Additional effects consist of enhanced blood spurts and gore, blue screen work through the cabin’s windows and doors, tv inserts and more.
Knock at the Cabin was theatrically released on February 3, 2023 and starred Dave Bautista, Jonathan Groff, Ben Aldrige, Nikki Amuka-Bird, Kristen Cui, Abby Quinn, and Rupert Grint.
Medieval – PFX
Extrapolations – Trailer
Extrapolations is a bracing limited series that introduces a near future where the chaotic effects of climate change have become embedded into our everyday lives. Eight interwoven stories about love, work, faith and family from across the globe will explore the intimate, life-altering choices that must be made when the planet is changing faster than the population. Every story is different, but the fight for our future is universal. Are we brave enough to become the solution to our own undoing before it’s too late?
The series comes from writer, director, and executive producer Scott Z. Burns (“Contagion,” “An Inconvenient Truth,” “The Report”). Told over a season of eight interconnected episodes and produced by Michael Ellenberg’s Media Res, Extrapolations will make its global premiere on Apple TV+ with the first three episodes on Friday, March 17, 2023, followed by one new episode every Friday through April 21, 2023.
Candyman – Rising Sun Pictures
King Kong – The Practical Effects Wonder – Documentary
Davy Jones without vfx
Amazing Effects in Classic Films – How Did They Pull It Off?
How Avatar’s VFX Evolved Over 13 Years – Insider
But to get the clearest reference footage possible, the cast had to learn to hold their breath for extended time periods. That way, Sigourney Weaver and Kate Winslet could act out scenes underwater without worrying about breath bubbles obscuring their faces. The crew could also translate Sam Worthington, Zoë Saldana, and Stephen Lang’s performances to their Na’vi counterparts with even more accuracy thanks to a helmet with two cameras attached to it that was first developed for “Alita: Battle Angel” (2019).
Tools created specifically for “The Way of Water” allowed the crew to see rough CG renderings of a given scene while they were filming it and helped Wētā FX more convincingly place CG and live-action elements in a scene than ever before. The VFX artists could also create even more nuanced emotions in CG with a brand-new system that allowed them to animate deep below the surface of a character’s face.
These new systems would not have existed without developments between the new “Avatar” films on Gollum in the “Hobbit” movies (2012 to 2014), Caesar in the “Planet of the Apes” trilogy (2011 to 2017), and Thanos in “Avengers: Infinity War” (2018) and “Avengers: Endgame” (2019). It’s no wonder that on “The Way of Water,” Wētā was able to create 2,225 water shots while tracking 3,198 facial performances.
How a 5-Person Team Made an Oscar-Winning Movie’s Effects – WIRED
Rheingold – Scanline VFX
Fumer Fait Tousser – MPC
A Man Called Otto – Axis Studios
The Gray Man – Scanline VFX
JUNG_E – Netflix
Devotion – DNEG
Godless – Mr. X
The Greatest Showman – Brainstorm Digital
TRON 1982
My Policeman – Blue Bolt
All Quiet on the Western Front – UPP VFX
The Pale Blue Eye – Phosphene VFX
Enola Holmes 2 – The Yard VFX
Black Adam – UPP
Thirteen Lives – MPC
Spirited – Brainstorm Digital
Slumberland – Outpost VFX
Troll – Netflix
Troll – Gimpville
With over 20 years of experience in the industry, Gimpville has built a reputation for delivering high-quality VFX work that enhances the storytelling and immerses audiences in the world of the film. The company’s talented team of artists and technicians is dedicated to pushing the boundaries of what is possible with VFX and bringing the director’s vision to life on the big screen.
Troll is a highly anticipated film that follows a ragtag group of people who must come together to stop an ancient troll that was awakened in a Norwegian mountain and prevent it from wreaking havoc. With a captivating storyline and stunning visuals, the film is a thrilling and immersive experience for audiences.
Gimpville is excited to work with Roar Uthaug and the rest of the Troll team to bring this vision to life and showcase the company’s expertise in VFX. The film premiered on Netflix 1st December 2022 and became the most streamed non-English feature film on Netflix only 11 days after the initial release.
Slumberland – DNEG
Bullet Train – DNEG
Dhamaka – Redchillies vfx
The School for Good and Evil – Image Engine VFX
Doctor Strange in the Multiverse of Madness – Spin VFX
The second challenge was creating the “Multiverse Map” simulations. Doctor Strange summons this map from an ancient book which creates a sprawling three-dimensional visage around him. Each “orb” represents a time/place/universe that Doctor Strange can examine. The orb look was realized with multiple levels of procedural volumes, simulated volumes and particles, and internal lights to cast volumetric rays. ID passes were also critical to allow our compositing team to tune the renders per orb and per component to achieve the desired look. The “orbs” that we created were so successful that Marvel shared them with all the other VFX vendors for a beautiful continuity throughout the film.
Slumberland – Netflix
VESPER – MATHEMATIC FILM
The Woman King – Milk VFX
Vesper Chronicles – Making Of version longue – Mac Guff
Mission Impossible – Dead Reckoning Part One – Norway Featurette
Transformers – Rise of the Beasts – Trailer
Vesper Chronicles – MPC
Valley of the Dead (Malnazidos) – El Ranchito
Three Thousand Years of Longing – Fin Design + Effects
Top 10 Practical Effects of All Time
For over a century, special effects have helped Hollywood realize impossible visions. Now, computers, pixels, and CGI have become the dominant force in vfx, but in this movie list, we’re talking about the old-school art of practical effects. This is for sure going to be a long one. So get ready for a fascinating VFX breakdown or two or ten, because we’re going to take a deep dive into the behind the scenes magic of some of your favorite action movies, sci fi movies, and horror movies with CineFix’s Top 10 Practical Effects of All Time.
Khaleja – Pixelloid
Prey – MPC
The Electrical Life of Louis Wain – One of Us
Doctor Strange in the Multiverse of Madness – Framestore
Chasing the Line – Pixomondo
Boy From Heaven – Haymaker
NOPE – Making Of
RRR – Crowd Simulation – Makuta VFX
T-Junction Master shots with TyFlow Crowd Simulation plus live crowd multiple layers we used to composite this episode.
Dhruva – Pixelloid Studios
RRR – ReDefine
RRR – Alzahra Studio
8 Stunt Tricks Used Over And Over In Movies
Invisible Effects – Image Engine
Thor – Love and Thunder – Rising Sun Pictures
How a 9-ton Dinosaur Was Made for “Jurassic World : Dominion”
Maradona – Mindstein Studios
Minnal Murali – Mindstein Studios
RRR – Firefly Creative Studio
RRR – Komaram Bheemudo – Makuta Visual Effects
Due to the rock-solid rendering and shading, we were able to create multiple extension duplicates and material variations that we wouldn’t have been able to do with our previous pipeline.
RRR – Intermission Fight – Makuta Visual Effects
After the first Covid lockdown, filming on this scene resumed with a reduced set which needed to be recreated digitally for the hand-to-hand fight sequence. In addition to this, we created the entire palace grounds layout after LiDAR scanning the space for the opening establisher and build-up shots showcased the exterior gate at night along with fully digital sets and characters to populate the crowd not only at the start, but within the entire fight sequence as well.
RRR – Climax Forest Fight – Makuta Visual Effects
La petite bande – MPC
More than 265 shots were in charge of our teams supervised by Cédric Fayolle.
The Northman – Bluebolt
Rise FX’s use of NUKE on This is Love
Bulbbul – Redchillies vfx
This project is special for us, given the scale of certain effects we utilised in it. From raging forest conflagrations to fields filled with dense ‘Kash Phool (kans grass), Bulbbul was all about the behaviour of natural elements. Working on the inverted foot was an exciting challenge, as it involved delving deeper into human anatomy. Adding to that were scenic day-night conversions, as well as the red moon transitions, particle disintegration effects and a lot more.
Why The Batman is So Beautiful
Director Matt Reeves and cinematographer Greig Fraser have created an immersive world draped in darkness and mystery that makes most modern blockbusters look like amateur student films, and it’s an answer to a trend that’s cursed the entire filmmaking industry which is to make every shot look clean. But what makes The Batman dirty then? What’s so unique about how The Batman was shot that makes it so… beautiful? In this video we’re going to dive into the approach Matt Reeves and Greg Fraser took to bring their Batman to life, the lenses they used, their cinematic references, the lighting, color grading, and an interesting new approach to digital cinema with 35mm film. We also do a recreation of The Batman using an anamorphic lens and the Sony A7iv to show how you can apply the principles from The Batman to your own work.
Thor – Love and Thunder – The Goats’ Origins
Now and Then – Entropy Studio
Moonfall – Pixomondo
The Batman – Scanline VFX
How The Gray Man’s Visual Effects Were Made – Netflix
A Christmas Carol – Dazzle Pictures
The Battle At Lake Changjin VFX – TerminalFX
Warriors of Future
The Last Duel – MPC
Technicolor Creative Studios Production Supervisors Gary Brozenich and Jessica Norman worked alongside MPC Film VFX Supervisor Sebastien Raets, VFX Producer Skye Radies and teams in London, Montreal, and Bangalore delivering over 180 shots, and with VFX Supervisor Yann Blondel, VFX Producer Kristina Prilukova and the Paris based team, delivering an additional 220 shots.
MPC Film’s artists crafted the visual effects of two sequences: the duel and the Limoges battle. The original brief did not require extensive crowd building, but as the pandemic determined new ways of working, it was essential for the team to adapt the visual effects requirements, and crowd simulation artists were required to simulate both full CG crowds and crowd extensions.
Dungeons & Dragons – Honor Among Thieves – Trailer
Black Widow – Digital Domain
The action-packed sequences include the creation and destruction of the Red Room, intense skydiving shots and the final battle between Black Widow and the Taskmaster. Travel through the sky and check out our VFX work for yourself